Groom Rig
Groom Rig – Smart weight painting for hair cards.
Manual weight painting for hair cards is fragile, inconsistent, and time-wasting. Auto-weights fail because hair cards are not bodies โ they require uniform, intentional deformation.
Groom Rig is a Blender add-on that automatically cleans, unifies, and standardizes hair card weight paints, producing deformation-stable results for real-time and production pipelines.
โ๏ธ Core Methods
๐งฉ Per-Card Uniform Weights
Auto-detects hair cards and enforces uniform weights per card.
๐ฏ Dominant Vertex Propagation
Selects a representative root vertex and propagates its weights.
๐ Parent Mesh Projection
Transfers skin weights directly from the character mesh.
๐ Weight Averaging
Normalizes existing weights across each card.
โ Advantages
โก Automated โ No manual painting
๐ง Deterministic โ Same input, same result
๐ฎ Game-Ready โ Clean deformation in Unreal Engine
๐งผ Non-Destructive โ No topology changes
๐ Fast โ Handles large grooms
๐งฉ Blender-Native โ No mode switching
๐งโ๐จ Use Cases
๐ง Game hair cards
๐ฌ Cinematic grooms
๐ง Groom cleanup & fixes
๐ฆ Import normalization
๐ Licensing
๐ Non-Commercial โ Free / Pay-What-You-Want
๐ผ Commercial –ย Tailored to individuals and studios.
Blender 4.4+